![]() It was truly a pleasure getting to work alongside these guys. What do Nolan North, Troy Baker, and their characters bring to the campaign, from a narrative perspective? They guide the player through the different events and races while ensuring that the game remains grounded in its own world. They move the story forward and provide vital context and setting for the races and event types. We also felt it was important to riff off modern car culture and how that integrates with racing, so we approached the amazing guys at Donut Media with a proposal to create a podcast series that covers our fictional DIRT series. We’ve added characters and other racers to cement that idea. ![]() We created a series of races that allows the player to choose what they want to participate in and wound a light narrative through that. The best way of adding this context is through narrative. We wanted to add a little bit of spice and context to these races. A lot of racing games are championships that send the player from race to race with the goal to win, because that’s the primary goal for a race. We really want our game to become part of a world. What prompted the decision to feature a narrative-driven campaign in the game? But most important is that we wanted DIRT 5 to have its own identity, to stand as a refreshing take on the DIRT series and a unique game in its own right. We all play racing games, so there may be a little DNA from a number of titles. From there we formed our own game pillars and built out the systems and features we felt represented those pillars. We think they encapsulated everything we felt the franchise was about. When we came up with our take on the DIRT franchise, we looked back through the numbered titles to draw our inspiration from DIRT 2 and DIRT 3. Onrush and MotorStorm are looked back on with fondness and it’s an honor when people compare us to other titles. Is DIRT 5 looking to introduce some flair that hues closely to the experience those games offered? Many of DIRT 5’s developers have previously worked on games such as Onrush and MotorStorm. Moving forward, we want the DIRT games to continue to develop their own identity and remain distinct from the DiRT Rally franchise ![]() We’re really pleased with our spread of driving aids and options to ensure that even more hardcore players will find some challenges, while more casual players will still be able to have a fantastic experience with the game. DIRT 5 is more “lean back gaming.” We want players of all abilities to find fun and engage with our game. For us DiRT Rally represents “lean in gaming” where concentration is key and focus, practice, and skill are paramount. We wanted to create something different, something more mainstream. The DiRT Rally team has created an amazing simulation game that showcases the gritty and challenging aspects of rallying. We acknowledge that the DIRT and DiRT Rally series’ were once very close and we wanted to create something new. We wanted DIRT 5 to represent a more vibrant and amplified form of racing. This is the studio’s first crack at making a DIRT franchise game, so we wanted to put our stamp on it. Do you feel that’s a style that DIRT as a series lends itself well to, and do you think this is a direction it will continue to head in? DiRT 5 is more “lean back gaming.” We want players of all abilities to find fun and engage with our game."ĭIRT 5 seems to be taking a much more arcade-focused approach, especially with mechanics such as its extreme weather. "For us DIRT Rally represents “lean in gaming” where concentration is key and focus, practice, and skill are paramount. You can read our conversation with lead designer Mike Moreton below. Everything that the game’s developers have shown of DIRT 5 so far has looked incredibly promising, and recently, to learn more about the game and what players can expect from it, we reached out to Codemasters with a few of our most burning questions. With DIRT 5, it seems the series is shifting gears a bit, adopting more of an arcade-driven approach characterized by high-octane action, an actual narrative-driven career mode, and more. ![]() Codemasters and the DIRT franchise have incredible cache in the racing genre, and for years, the two have been coming together to deliver some truly top class experiences.
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